Last change
on this file since 459 was
261,
checked in by titer, 16 years ago
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1 | // $Id: TRTransfer.h 261 2006-05-29 21:27:31Z livings124 $ |
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2 | |
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3 | #ifndef TR_TRANSFER |
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4 | #define TR_TRANSFER |
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5 | |
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6 | #include <Entry.h> |
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7 | #include <ListItem.h> |
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8 | #include <Locker.h> |
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9 | #include <String.h> |
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10 | #include <View.h> |
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11 | |
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12 | #include "transmission.h" |
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13 | |
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14 | class TRTransfer : public BListItem { |
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15 | public: // Construction and Controll methods. |
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16 | TRTransfer(const char *fullpath, node_ref node); |
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17 | ~TRTransfer(); |
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18 | |
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19 | inline node_ref GetCachedNodeRef() { return cachedNodeRef; }; |
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20 | inline const char* GetCachedPath() { return cachedPath->String(); }; |
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21 | |
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22 | bool SetStatus(tr_stat_t *stat, bool shade); |
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23 | |
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24 | public: // BListItem |
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25 | virtual void Update(BView *owner, const BFont *font); |
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26 | virtual void DrawItem(BView *owner, BRect frame, bool complete = false); |
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27 | |
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28 | private: |
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29 | /* |
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30 | * Cached data. The items stored here are _NOT_ necessairly |
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31 | * the torrent we'll be rendering. It's likely they will be, |
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32 | * but NOT guaranteed. They are not used for anything relating |
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33 | * to rendering. |
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34 | * |
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35 | * Specifically we needed a way to cache the node_ref and |
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36 | * reverse-lookup the node from the string path in the |
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37 | * transmission structs. This seemed the logical place to store |
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38 | * that information, since it ends up in a BList(View). |
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39 | */ |
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40 | node_ref cachedNodeRef; |
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41 | BString *cachedPath; |
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42 | |
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43 | private: // Private members used for rendering. |
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44 | float fBaselineOffset; |
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45 | float fLineSpacing; |
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46 | |
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47 | BLocker *fStatusLock; |
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48 | tr_stat_t *fStatus; |
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49 | |
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50 | rgb_color fBarColor; |
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51 | |
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52 | char* fTimeStr; |
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53 | char* fTransStr; |
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54 | |
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55 | bool fShade; |
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56 | }; |
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57 | |
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58 | #endif /* TR_TRANSFER */ |
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